July 2019 Blog Update

Stranger, Stranger… Now thats a weapon.

Life Stuff

This months been a little off for me, I’ve been looking for another job and I’ve had some issues adjusting to all the family I inherited through marriage. The cultural difference is a lot for me too sometimes.

For most of this month I didn’t get to play much, I played a bit of Crash Team Racing each day and I actually managed to finish the Nitro Tour Grand Prix by playing a little each day. It was really fun and theres another Grand Prix coming up soon. I’ve heard they’re putting micro-transactions in the game now (so far after launch) which is a real shame because it’s a quality product otherwise.

Since Friday 26th July I’ve been playing Fire Emblem Three Houses pretty much non-stop, it’s consumed my life to be honest. I love Fire Emblem but haven’t played since Radiant Dawn on the Wii and I’ve easily put in 30/40 hours. When XCOM 2 came out on PC I had a real bad addiction to that putting over 1400 hours into the game and over 300 hours into the mod tools. I’m trying not to get too overboard with Fire Emblem but it’s just so good.

I miss watching stuff these days, I used to watch stuff on the night but now my wifes here I don’t get the time.

We’ve only recently got Adult Swim (sort of) in the UK (thanks to Rick and Morty) but I’ve been watching their stuff for years via DVD or online. I think my favorite show might be Aqua Teen Hunger Force although I am quite partial to a bit of Space Ghost Coast to Coast. (The Theme Song is Amazing)

The Thing 2 RPG (v2.6 Update)

We’re still working on remaining assets and fixes for the game, it’s taking a lot longer than expected and we’ve hit more hurdles than I care to admit. I’m not sure when the game will be out but this extra time is really helping to iron out a lot of issues.

Last month I managed to address a lot of issues in the game, here’s a brief summary;
-Story Mode, Hard + Realistic balancing for the early game
-SP Balance/Nerf, Medic Healing Rebalance/Nerf
-Changed the level at which skills are aquired
-Added Casual Mode (Party Members don’t disappear after falling in battle and can be revived)
-Added Phoenix Mode (No more gameover when Main character falls in battle, instead they revive automatically after battle)
-Did some major fixes to sections in story mode that were broken

I still have to finish playing through the story mode but I had to restart after fixes/changes and Fire Emblem Three Houses just came out on the Nintendo switch and every minute of every day I just want to play it. (Send Help).

The Public release of the game is still delayed until further notice but a private test build of the game is available for members of my discord server, if you are interested in helping with this you can join my discord server (here) for more information.

Thing Team: Richard2410Arteaga

Don’t forget you can join our Discord server and message us directly here:

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That’s about all I have to say for now. I hope that I can fill these blog posts with enough decent information each month to keep them readable. Thanks for reading this and playing my game(s) over the years :)



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