One Year Later…

It has been over an entire year since I started The Thing 2. Considering I made the first one in about 8 weeks it feels like a lifetime. I must admit it doesn’t look like I have done an awful lot but I have come a long way in a year. Between balancing a job and volunteering I have still managed to find some time every week to work on this. I think I overshot it with a October 2012 release and I sure as hell overestimated the amount of work that had to be done.

As it stands I am happy with how the game plays, I have worked hard to make sure events within the game are as random as possible. The original mode is complete and I have tested it a bunch of times, I would say time wise that it takes between 6 to 8 hours to complete. I am happy with it and will not be making any major changes to it, I consider it complete.

I have recently started the story mode. This is the main part of the game itself. It is my own tale that puts a player created character in charge of a task force sent to recover the missing Captain Blake (Hero of the Original Mode). While I am no good at setting myself a deadline to work too, I would like to think it will take 10 – 12 weeks to have the majority of it completed and hopefully working.

After that its the Survival Mode which I am still undecided on and then the template for the Extra Content (Or DLC) that will be added to the game over time. It might be ambitious but lets hope that I can finish the game by the end of this year.

I have been wondering if there is any point in me releasing a demo for people to play. It would be nice to get some feedback I guess. I am considering it.

Anyway here is an updated video of Original Mode: Level 04 [Norwegian Base]. I am using a new screen recorder that records sound too! So let me know how the game sound, sounds. I would like to point out that the enemy graphics are just placeholders for the moment I am still hoping to get some custom ones drawn.


You can find more information on this game at:

Thanks for Reading!


Read Dead Redemption, The Breed & The Thing

So Red Dead Redemption is a good game. Finally got it, Game of the Year Edition and it is awesome. If anyone has seen any good westerns (such as The Good, The Bad and The Ugly as well as the rest of that trilogy) then like me you will be living out a lot of childhood dreams. I have been following the story but I just find myself roaming off trying to be some random vigilante and the environment is so beautiful. It gives the illusion of being in an actual desert.

I recently played Dragon Age 2 but… Well the first one was better. Not that 2 didn’t have good features. The companion system is way better and the combat has some improvements but with bio ware I am a big fan of their older works. Sometimes I still make a play through of Jade Empire or Star Wars: Knights of the Old Republic. But they do have that whole format/genre of RPG nailed down really well. Another Jade Empire would be a big win with me <3

I like to watch really random films and I recently watched “The Breed“. Bare with me now, it wasn’t all bad. Sure it was just another horror film but it had some good plot elements to it. It actually inspired me to write up an idea for a short repeatable RPG on an Island but we will see if I get around to that. It would be like a Choose your Own Adventure. Those books were cool.

As for the Thing 2 I am now on level 10 of 12 for Original Mode. I started work in September 2011 on a sequel to a quick RPG I made in 2010 which did way better than I thought. Anyway the original plan was to make a Tactical RPG style game but when Vx Ace came out in March (well before when i saw it really) I knew that I just had to use that. The game has come a long way and I fell short with a October 2012 release. I am trying my best to do it right and in between going to work and other stuff I only get 3 days a week to work on it. Granted I don’t work on it for 24 hours a day either, more likely around 4 to 6, sometimes 8 if i am in the zone. Anyway as it looks the game in my opinion is pretty good. I enjoy playing it, it is a fight for survival and it is well very hard. I have Story Mode, Survival Mode and the Foundations for Extra Content / DLC Mode to do (after Original Mode) so it may take a while. It is nearly coming to the date the project was first started (15th March) which will mark 1 year in development. What I have done so far does not look like a years work but these things take time. I hope to have Story Mode done by the end of May. Then what is left should not take too long, I want to say October 2013 release date but.. I’m not going to put a deadline down here.